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18th Century, blackpowder, classic horror, Consulate Era, dreadpunk, Eighteenth Century, First Empire, French Directory, French Revolution, Georgian, Ghastly Affair, gothic game, Gothic Gaming, Gothic Horror, Gothic Literature, Gothic Romance, Gothick, Gothique, Historical, Historical Gaming, History, Horror, Louis Seize, Louis XV, Louis XVI, mannerpunk, Napoleonic, nineteenth century, OGL, Regency, role playing, role-playing game, roleplaying game, Romance, Romantic Age, Romantic Horror, Romantic-era, Romanticism, rpg, schauerroman
Creative things are happening in the nascent Ghastly Affair community!
Watch members of the Facebook Tabletop RPG One Shot Group discover Ghastly Affair aboard “The Lady Lovibond”. Thank you to all the players, and to the members of the One Shot Group in general, for your embrace and support of the game. Naturally, the video is marked as age-restricted, and you will need to sign in with your Google account to watch it.
New author William Rutter has put up an excerpt from his novel “Hunter’s Song” on Kindle Scout. If you have an Amazon account you can nominate “Hunter’s Song” to be published by Kindle Press. His novel tells the story of Lila Davenport, an heiress in Georgian England whose world is turned upside down when supernatural evil intrudes into her life. William is a player in the Ghastly Affair forum of the Play@YSDC boards.
Leave a comment if you’re doing something with Ghastly Affair that you’d like to share. I’d love to hear about it!
Hi Daniel, thank you for the mention. But most of all thank you for Ghastly Affair itself, a wonderful framework for gaming and storytelling.
You’re very welcome. It’s great to see the game I wrote to play with my friends start to take on a life of its own. And I love what I’ve read so far about Lila.
I’m an avid reader of Victoria’s AP; and enjoyed the Lila story excerpts when you posted them in the OOC thread.
Daniel, this is the review of the manual I put on Amazon:
This was my first experience of role playing games and I couldn’t have wished for a better introduction. The mechanics are clear and easy to grasp with a focus on storytelling – great for beginners but with more than enough depth that I know seasoned gamers are enjoying it too. The system is open and adaptable to many types of setting and circumstance – I’m playing via ‘play by post’ online.
The beautifully-designed player’s manual, along with the presenter’s version, is crammed with details on the historical period. It’s a real education! There’s also a wealth of characters, spells, creatures and much more from which endless scenarios can be spun.
All in all I have nothing but praise for a system and world which is both stimulating and enjoyable.
(And thank you for reading, I’m very glad you don’t dislike Lila.)
sunlessnick, Victoria is brilliant; and that’s great to hear, thank you for reading.
I just hope I can get the book out there in a way which does justice to the inspiration you guys have given me.
Thank you!